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Advanced [show]


Alex Woods, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Alex Woods, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Raymond Kendall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright golden hair and a scraggly beard. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Athletic, Disciplined. Flaws: Disease, Racist. Bonds: Rich, Enemies. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Raymond Kendall, Male Human Warrior 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp. Eye agate (8 gp). Lapis lazuli (8 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Percival Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large yellow mantle and cape that has been intricately interwoven into his green robe. He wears a deerstalker hat to cover his moderate length golden hair. His eyes are a pleasant green.

Personality: He speaks before he thinks and is too direct. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Percival took refuge in the large cave and found the beat up warhammer and armor he uses now. He now mingles about in high society.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Impulsive. Bonds: Attractive, Nature, Rich, Job. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Percival Kenley, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 18 (+4)14 (+2)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 30 pp. Rhodochrosite (12 gp). Obsidian (12 gp).


Social Check DCs


Drogo Kendal, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with brown colored cloaks and clothing and is in decent physical shape. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated, Professionalism, Gifted, Entrepeneur. Flaws: Shy. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Drogo Kendal, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp.


Social Check DCs


Diggory Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a red tunic with green highlights, and long black pants that bunch up around his shoes. His hair is brown, silky, and of moderate length. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Diggory was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Diggory Carlton, Male Human Fighter 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 90000 cp.


Social Check DCs

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