William Nibley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Priest uniform. He keeps his golden hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born at the edge of vast plains. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism, Artistic. Bonds: Job, Nature, Adventurer. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Celestial, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Theodoric Chatham, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large red tufts of hair around his ears. His eyes are a pleasant green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born in a small mountains village. Cursed with vampirism at a very young age, Theodoric has worked very hard to control his curse. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his brother to traveling adventurers.
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Family, Nature. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Chad Royal, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in earthy colors with a green and black handkerchief worn on his left side. With bright silver hair and a scraggly beard. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with singing.
History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his singing dream.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: Alexandrite (1200 gp).
Simon Westbrook, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is heavily combed to the right. He wears large thick round spectacles.
Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.
History: Simon lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Human compassion.
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Family. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 48 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 6 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Ernest Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his red hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.
History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a tanner and was forced into it by his family
Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Attractive, Family. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Jet (80 gp). 1 Minor magic item.
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