Trey Home, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear yellow clothing when he does not wear armor. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trey was raised in a hard working conservative environment. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Goblin, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red garnet (50 gp). 1 Alchemist’s fire. 2 Smokesticks.
Roger Payton, Male Human [Permalink]
Personal [hide]
Description: He wears green trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. His black hair is knotted and matted. His brown eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: To pay off his debts; and money/treasure
Ideals: Joker, Entrepeneur. Bonds: Immigrant, Rich, Debt. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Tourmaline (110 gp). Zircon (80 gp).
Gunter Royston, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light black in addition to tight pants. He keeps his chestnut hair in a flapper bob. His eyes are blue and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gunter took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 3 years later his spouse died after the birth of his son. Heartbroken, Gunter never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He loathes his own lifestyle; and to find somewhere to settle down
Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Attractive, In love. Occupation: Shipwright
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 sp. 1 Half-Plate. 1 Half-Plate.
Gomory Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his blonde hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mason like his father before him.
Motivation: Expand his business.
Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 700 gp.
Godfrey Wade, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears green painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His red hair is singed and shortened. His fierce brown eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Shy, Fearful. Bonds: Slave. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1000 sp. Sard (30 gp). Deep green spinel (70 gp). Violet garnet (800 gp). 1 Minor magic item.
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