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Advanced [show]


Peter Thorpe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tan painted combat armor at almost all times. His golden hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Peter Thorpe, Male Human Warlock 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Just what you see.


Social Check DCs


Theodoric Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries scythes. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Attractive, Family. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Theodoric Staurheim, Male Human Sorcerer 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2100 sp.


Social Check DCs


Drogo Abram, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy brown hair. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Poor, Immigrant. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Drogo Abram, Male Human Ranger 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Adelard Walpole, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His tied-back hair is red. His eyes are brown and beady.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Adelard Walpole, Male Human Rogue 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 900 gp.


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting brown shirt and pants. His moppish silver hair is in a traditional bowl cut. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Interpreter profession.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Interpreter again; and expand his business

Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Gentry, Male Human Wizard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Athletics +5, Nature +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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