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NPC Generator

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Advanced [show]


Frederick Clayden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. With bright golden hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Frederick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Poor, Adventurer. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Frederick Clayden, Male Human Expert 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Deep blue spinel (300 gp). Hematite (14 gp). Zircon (70 gp).


Social Check DCs


Arnold Morley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a green collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He has wavy blonde hair. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and he has passion for adventuring and risk

Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Arnold Morley, Male Human Paladin 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Blackwood, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He prefers to wear green pants and tee shirts. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Tailor profession.

History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Performer for hire.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Adam Blackwood, Male Human Monk 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 13 (+1)6 (-2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Kimberly, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His black hair is cut short. His gray eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Stableman. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Robert was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Robert took refuge in the old dungeon and found the beat up whip and armor he uses now. He became a Stableman soon after.

Motivation: He loathes his own lifestyle; and doesn't want to be a stableman and was forced into it by his family

Flaws: Ugly, Antagonistic, Depressed. Bonds: Job, Family, Nature. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Robert Kimberly, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 4 (-3)9 (-1)
Skills Animal Handling -1, Athletics +3
Senses Passive Perception 7
Languages Common, Infernal, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his silver hair to look like a famous performer. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of western immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balimaar took refuge in the large cave and found the beat up longsword and armor he uses now. He has since lost track of the people in his past.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Balimaar Sheldon, Male Human Paladin 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Jade (50 gp). Onyx (80 gp).


Social Check DCs

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