Miles Harrington, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, yellow cloak. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.
History: He was born to loving parents in a slum to the west. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Miles's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: He has passion for adventuring and risk; and human compassion
Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Gerard Thackeray, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. He has a long red beard with little hanging trinkets. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: He got into the Bellfounder business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Bellfounder. He has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business; and expand his business
Ideals: Entrepeneur. Flaws: Ugly, Racist, Impulsive. Bonds: Job. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
Possessions: 1000 gp. Jasper (80 gp). 1 Minor magic item.
Arnold Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He has a silver handlebar mustache and slicked back silver hair. His eyes are amber and catlike.
Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.
History: He is a Yochlol in disguise. He married young, but lost his spouse to dire rats. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He's looking for his big break.
Flaws: Disease, Depressed. Bonds: Attractive, Adventurer, Enemies. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Theodoric Merton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is renowned for his bright yellow suits and hats. His white hair is knotted and matted. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Sailor. He has worked as a Sailor like his mother before him.
Motivation: Someone believes him a fraud; and revenge
Ideals: Athletic, Philantrophist, Justice, Fighting. Bonds: Job, Enemies. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 60 pp. 1 Banded mail. 1 Breastplate.
Adam Jacobs, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Shoemaker, who enjoyed hunting, Adam was taken on many hunting expeditions. His psionic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He's in love; and he wants to meet his childhood hero
Ideals: Disciplined, Gifted. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 400 gp. Bloodstone (40 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp).
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