Gerald Dryden, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. He has done his best to style his red hair to look like a famous performer. His hazel eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Miner in town.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Miner.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Miner
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30000 cp. Banded agate (5 gp). Black star sapphire (1100 gp). Deep green spinel (80 gp). Coral (80 gp).
Robert Heiser, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 26000 cp. 1 Minor magic item.
Bernard Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears bulky brown painted plate armor. He wears a feathered hat to cover his moderate length auburn hair. His blue eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.
History: Bernard was born with his father's beautiful face. A gifted student he started as a Healer, but he got bored and became a Merchant. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Athletic, Professionalism, Gifted. Bonds: Attractive, Job. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 20000 cp. Moss agate (10 gp). Amber (150 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Shelly, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the north. Ernest was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Mason. He left for the north, certain he would find work there.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 70 pp. 1 Banded mail. 1 Banded mail.
Bertram Alton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He dresses well, typically a more casual-formal manner. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise gray.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Military. Occupation: Server
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!