Dean Van Es, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He is wearing a perfectly clean shirt and pair of pants. He keeps his brown hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Dean has worked very hard to control his curse. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: Human compassion; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Hedonist, Disease, Racist. Bonds: Attractive, Job. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 400 gp. An abacus with copper, silver and gold markers (170 gp).
Gerald Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is unkempt and raggedy. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with dancing.
History: He was born to loving parents in a slum to the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to human people
Ideals: Philantrophist, Artistic. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp.
Trym Morley, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is wearing a long, green cloak. He wears a colorful flower in his chestnut hair. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Scribe profession.
History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is greedy; and to reunite with his absent mother
Ideals: Impeccable. Bonds: Attractive, Job, Mentor, Family, Rich. Occupation: Layabout
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 73 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Rose (20 gp). Chrysoprase (20 gp). Blue quartz (7 gp).
Hugh Garrick, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His fierce gray eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud
Ideals: Athletic, Gifted. Bonds: Family, Religious, Adventurer, Enemies. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +6
Possessions: 300 gp. Bloodstone (60 gp). Star rose quartz (60 gp). Jade (60 gp). Azurite (7 gp). 1 Minor magic item.
Wymar Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears just a pastel suit. He has a moderate pudge and is not very fit. His blonde hair is knotted and matted. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.
History: He was born in the north, but his parents moved at a very young age to the south. He has had some formal dancing training, and achieved minor success. He now owns his own business.
Motivation: Human compassion; and sabotage a competitor
Ideals: Disciplined, Artistic. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
