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Advanced [show]


Hubert Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a black handlebar mustache and slicked back black hair. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Engraver for hire.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Flaws: Emotional, Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Hubert Langdon, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alex Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His red hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Alex Kitchur, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 6 (-2)16 (+3) 17 (+3)15 (+2)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 200 gp. 1 Chain shirt. 1 Chain shirt. 1 Breastplate.


Social Check DCs


William Spaulding, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt, and he perpetually has his halberd ready. He has shaved his head bald. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful, Racist. Bonds: Adventurer, Mentor. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

William Spaulding, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey cloak and cross-gartered brown stockings. He has moderate length white hair. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.

History: Anselm was born the youngest of three triplets. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He inherited the family business which he has now maintained for 11 years.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Family, Job. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Anselm Marlowe, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)11 (+0) 9 (-1)17 (+3)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He has a slight overbite and is overall scrawny. His chestnut hair has been sun bleached extensively. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Guard profession.

History: He got into the Armorer business at a young age. His father was a soldier and died while he was still young. Odo was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Job, Military, Religious. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Snowdon, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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