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NPC Generator

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Advanced [show]


Theodoric Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His head has been shaved. He has gleaming, smiling gray eyes.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Theodoric grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He has set out to sabotage the competition.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Theodoric Jacobs, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Lance Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He is physically well-built. With a patchy blonde beard and wild blonde hair. He has amber eyes and a red hat with a brown feather.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Extrovert, Persistence. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Cotton, Male Human Monk 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +0

Possessions: Bloodstone (60 gp). Eye agate (12 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Frederick Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears many layers of old clothing at all times. With a patchy silver beard and wild silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Frederick Hayhurst, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Odo England, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He carries a battered warhammer and tarnished ceremonial dagger as well. His hair, while still mostly silver, has prominent grey streaks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Brewer. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Odo England, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He carries a battered glaive and tarnished club as well. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his Stetson blue hat.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the north his family was never financially stable. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.

Motivation: Doesn't want to be a Baker and was forced into it by his family; and to unite with his sister

Ideals: Fighting, Gifted. Bonds: Attractive, Family, Poor. Occupation: Baker

Voice: German accent

Attributes [hide]

Theobald Tickle, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 1 Masterwork Thieves’ tools. 1 Crowbar.


Social Check DCs

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