Gomory Milton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his green eyes scan people very quickly.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Guard mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Mundane, Addict, Disease. Bonds: Rich, Attractive. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp.
John Camden, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his black hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: John was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, John and his spouse have recently divorced.
Motivation: He wants revenge against illithids; and a deep hatred of illithids
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Stylist
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: Golden yellow topaz (700 gp).
Trey Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear green tank tops with white pants. He keeps his long golden hair kept up in a rat tail. He has a dull look in his hazel eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trey was born the youngest of three triplets. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trey's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Flaws: Depressed, Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Golden pearl (40 gp).
Anselm Hayley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly golden, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of orcs; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp.
Hubert Clive, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He has blue eyes and a grey hat with a blue feather.
Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage
Flaws: Impulsive, Hedonist, Antagonistic. Bonds: Adventurer, Family. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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