Kassoon
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Advanced [show]


Diggory Fidget, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears skinny pants and wears a brown and green robe with the hood down. His blonde hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Athletic. Flaws: Addict, Disease. Bonds: Job, Adventurer. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Diggory Fidget, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.


Social Check DCs


Ralf Addington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is braided into rings. This brown eyed northerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the north. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Rich, Mentor. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf Addington, Male Human Wizard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Hastings, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a blue armored body suit, with a simple tan line shooting up and back down. His skin is also unnaturally pale. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Anselm Hastings, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)8 (-1) 17 (+3)15 (+2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Theobald Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Theobald was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Family, Mentor. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Theobald Tattersall, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)12 (+1) 9 (-1)9 (-1)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown pants and tee shirts. His silver hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered west to less war torn lands. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insomniac, PTSD. Bonds: Poor. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Anselm Beckwith, Male Human Barbarian 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Ignan, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 400 gp. Azurite (12 gp).


Social Check DCs

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