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Advanced [show]


Godfrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white costume with the symbols of luck on his torso. His hair is brown and curly. His gray unseeing eyes seem to look past you.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south his family was never financially stable. His childhood dream was to be a Server, but he was a colossal failure. In the meantime he has taken over work as a Fisher and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Poor, Job. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Godfrey Ainsworth, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)12 (+1) 4 (-3)15 (+2)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 3000 sp.


Social Check DCs


Alex Livingstone, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Performer does. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a fletcher again

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Alex Livingstone, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 8 (-1)5 (-3)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Barney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise green. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Professionalism. Flaws: Selfish. Bonds: Poor, Attractive, Family. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Theobald Barney, Male Human Paladin 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 gp. 1 Magnifying glass. 1 Simple lock. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his golden hair well, parting it to the right. He wears large thick round spectacles.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.

Motivation: His religion dominates his actions.

Ideals: Artistic, Gifted. Bonds: Attractive, Religious. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Trym Huxley, Male Human Commoner 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 12 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He keeps his auburn hair in a flapper bob. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Glassblower. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A powerful slaver made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Expand his business; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Job, Family, Mentor, Enemies. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Chad Garfield, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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