Bertram Abram, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of the four houses of cards around his neck, and a sword on his belt. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.
History: He was raised in a forest tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Professionalism. Flaws: Racist. Bonds: Nature. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 15000 sp. Hematite (9 gp). Blue star sapphire (600 gp). Chrysoberyl (80 gp). 1 Minor magic item.
Trey Ramsey, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His hair is brown and curly. His brown eyes dart from person to person.
Personality: Trey wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a Spice Merchant, his father struggled to pay the bills. He worked as a nervous Ploughman and found it very stressful. He struck the Ploughman job and began his own company from there.
Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Debt. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 600 gp. 1 Disguise kit. 1 Spyglass. 1 Small steel mirror. 1 Magnifying glass.
Geoffrey Thorpe, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the south. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in scythe use. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Anthony Soames, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a large white jacket. He is an epitome of beauty. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.
History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Athletic. Flaws: Addict, PTSD. Bonds: Attractive, Rich, Enemies. Occupation: Bricklayer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Druidic, Terran, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp.
Gerald Digby, Male Human [Permalink]
Personal [hide]
Description: He wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He enjoys reading and quiet.
History: He got into the Stylist business at a young age. He helped his mother out around the business and became quite the natural. After a long history of fighting, Gerald and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Attractive, Job. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
