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NPC Generator

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Advanced [show]


Hubert Marlee, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green cloak and cross-gartered blue stockings. He has black hair. His brown eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Hubert was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Tailor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Flaws: Ugly, Insomniac, Shy, Disease. Bonds: Immigrant. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Marlee, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Moreno, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. His skin is fair and his fingers are delicate and long. His chestnut hair is thinning but still full. His green eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Scribe for hire.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Sensitive, Shy. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Moreno, Male Human Warlock 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)17 (+3) 14 (+2)12 (+1)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Ignan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1200 gp. Coral (70 gp). 1 Minor magic item.


Social Check DCs


Nicholas Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a yellow tunic with white highlights, and long brown pants that bunch up around his shoes. His hair is black, silky, and of moderate length. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Addict, Shy, Disease. Bonds: Attractive, Family. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Nicholas Emsworth, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Denholm, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red shirt with thin violet vertical stripes and grey pants. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Professionalism, Athletic. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Denholm, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: Pink pearl (100 gp). Tiger eye turquoise (12 gp). Coral (100 gp). 1 Simple lock. 1 Good lock. 1 Small steel mirror.


Social Check DCs


William Webley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has done his best to style his auburn hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Insane, Terse. Bonds: Religious, Mentor. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

William Webley, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Silver pearl (160 gp). Amethyst (160 gp). Deep green spinel (160 gp).


Social Check DCs

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