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NPC Generator

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Advanced [show]


Jocelyn Wallace, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a violet costume with the symbols of his god on his torso. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant hazel.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing writing.

History: When he was but 5 years old his parents immigrated from the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Wallace, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Percival Blakeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a green coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. He wears his white hair down. His brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. When Percival reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Actor, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Impeccable. Bonds: Adventurer, Military, Family, Religious. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Blakeley, Male Human Cleric 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Clapham, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His auburn hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Arnold was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He has worked as a Spice Merchant like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Arnold Clapham, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Don Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.

History: He was born in the west. His psionic abilities were realized during a raid on his village. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Don Ridley, Male Human Monk 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 13
Languages Common, Terran, Goblin, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso. He has a slight overbite and is overall scrawny. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are amber.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He is obsessed with a lost civilization.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Religious, Mentor. Occupation: Scribe

Voice: French accent

Attributes [hide]

Gomory Washington, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Deep green spinel (80 gp). Azurite (6 gp). 1 Minor magic item.


Social Check DCs

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