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Advanced [show]


Wymar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His black hair is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Flaws: Addict. Bonds: Adventurer, Guardian, Slave, Family. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Wymar Birkenhead, Male Human Wizard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp.


Social Check DCs


Henry Springfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear white tank tops with tan pants. He has wavy brown hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Henry was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Henry never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Revenge; and a deep hatred of drow

Ideals: Fighting. Bonds: Attractive, Family, In love, Enemies. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Henry Springfield, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Jocelyn Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a yellow shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy red hair. His amber eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and to unite with his brother

Ideals: Athletic, Professionalism. Flaws: Mundane, Depressed. Bonds: Family. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Jocelyn Anderton, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)18 (+4) 9 (-1)11 (+0)
Skills Athletics +2, History +6
Senses Passive Perception 9
Languages Common, Celestial, Draconic, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +6

Possessions: 20000 cp. Black pearl (300 gp).


Social Check DCs


John Emsworth, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear red pants and tee shirts. He wears a feathered hat to hide his balding. He has a dull look in his gray eyes.

Personality: Eccentric and domineering, John will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Justice, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

John Emsworth, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wymar Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a green low-cut shirt, and a deerstalker hat upon his head. He carries a battered nunchaku and tarnished pickaxe as well. With bright chestnut hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Miller father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Insomniac, Ugly, Disease. Bonds: Adventurer. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Wymar Rayden, Male Human Wizard 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 12000 sp. Golden yellow topaz (1500 gp). Chrysoprase (80 gp). Star ruby (1400 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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