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Advanced [show]


Hunter Northcott, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is typically in his Map Maker uniform. He wears a wide-brimmed hat to cover his moderate length red hair. He tend to wears goggles to shield his eyes.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Further expansion of business; and he wants revenge against goblins

Ideals: Artistic, Pacifist, Gifted. Bonds: Job, Enemies. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Hunter Northcott, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lewis Marlee, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. He has done his best to style his brown hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lewis took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Lewis Marlee, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30000 cp.


Social Check DCs


Lewis Stanford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His silver hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.

History: Lewis was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Seamstress job and began his own company from there.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Disciplined. Flaws: Lazy, PTSD. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Lewis Stanford, Male Human Adept 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 12 (+1)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. Fiery yellow corundum (400 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Golden pearl (50 gp). 1 Minor magic item.


Social Check DCs


Adam Addington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Ruler. His head has been shaved. His eyes are likewise hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Ruler and was forced into it by his family.

Ideals: Athletic, Joker, Gifted. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Adam Addington, Male Human Aristocrat 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 30000 cp. Solid gold idol (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).


Social Check DCs


Nicholas Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. He has wavy brown hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Mortician business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicholas Kimberley, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 14000 cp. Carved bone or ivory statuette (70 gp). Silver comb with moonstones (700 gp). 4 Holy water. 4 Holy water. 1 Antitoxin.


Social Check DCs

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