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NPC Generator

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Advanced [show]


Nicholas Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Glassblower, but he got bored and became a Mercenary. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Poor, Job. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Nicholas Kensley, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)19 (+4) 15 (+2)15 (+2)
Skills History +6, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Elven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Aldous Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He has shaved his head bald. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Racist. Bonds: Poor, Family, Slave, Military. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Aldous Hadlee, Male Human Monk 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Reynard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a tan suit, green shirt, and white tie. His white hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Reynard hails from a village terrorized by dire rats. His arcane abilities were realized during a raid on his village. He left for the west, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and a deep hatred of dire rats

Ideals: Gifted, Entrepeneur. Bonds: Enemies, Immigrant, Family. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Reynard Birkenhead, Male Human Ranger 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 6 (-2)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Lance Melancon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a small hat to cover his moderate length golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Lance was born in the east. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Persistence. Flaws: Selfish, Disease. Bonds: Adventurer, Rich. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Lance Melancon, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 8 (-1)7 (-2)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Camden, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man prefers to wear flannel. His auburn hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Pacifist. Bonds: Attractive, Job, Religious, Mentor. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Arnold Camden, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. Hematite (7 gp). Rock crystal (70 gp).


Social Check DCs

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