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Advanced [show]


Hunter Haley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His long silver hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and to unite with his sister

Ideals: Joker. Bonds: Family, Military, Adventurer, Enemies. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Hunter Haley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 12 (+1)5 (-3)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bernard Garrick, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His auburn hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Bernard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: His religion dominates his actions.

Ideals: Joker. Bonds: Attractive, Family, Religious, Mentor. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Bernard Garrick, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Darlington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears an entirely violet suit with grey socks and a vest with buckled shoes. He wears a Stetson hat to cover his moderate length red hair. His eyes are amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He's repulsed by the PC; and revenge

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Thomas Darlington, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Persuasion +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Actor uniform. He has shaved his head bald. His ears are large.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: Gunter hails from a village terrorized by goblins. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Gunter Branson, Male Human Rogue 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)8 (-1) 9 (-1)10 (+0)
Skills Religion +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 48000 sp. Sapphire pendant on gold chain (800 gp). Solid gold idol (1000 gp). 1 Minor magic item.


Social Check DCs


Gerard Webley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gerard's homeland. Gerard decided to take the middle way and become a bodyguard. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of dire rats.

Ideals: Justice, Fighting. Flaws: Sensitive. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Gerard Webley, Male Human Cleric 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 18 (+4)16 (+3)
Skills Athletics +4, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 110000 cp. Rich purple corundum (500 gp).


Social Check DCs

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