Kody Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting grey shirt and pants. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: Obtaining odd cultural Human artifacts is his passion; and doesn't want to be a fortune-teller and was forced into it by his family
Bonds: Guardian, Family, Rich, Nature, Adventurer. Occupation: Fortune-teller
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Masterwork Uncommon Weapon.
Gunter Snape, Male Human [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a white scarf. He keeps his long auburn hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gunter was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Since then, he has sought to make the best of life.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Logical, Optimist. Bonds: Attractive, Family. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 1000 sp. 1 Minor magic item.
Charles Stratford, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He has a small bristly mustache and wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Professionalism. Flaws: Insomniac, Insane. Bonds: Rich. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Conrad Oakes, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears skinny pants and wears a grey and red robe with the hood down. He has a hunchback. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: He comes from a rich southern family. In his 11th year, his parents were killed by a drow raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail.
Lance Royston, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear yellow tank tops with white pants. His red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.
History: Lance was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He's attracted to the PC.
Ideals: Impeccable. Flaws: Secretive. Bonds: Has a crush, Family. Occupation: Fletcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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