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NPC Generator

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Advanced [show]


Gerard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Shipwright uniform. His long brown hair reaches down to his waist. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful slaver made him what he is. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He has achieved small success as a Shipwright.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Wilberforce, Male Human Warrior 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Emerald (400 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast forest. He was taken as a slave by a traveling circus and forced to perform He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and sabotage a competitor

Flaws: Impulsive. Bonds: Attractive, Job, Nature, Slave, Religious. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Branson, Male Human Warlock 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 12 (+1)18 (+4)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Clapham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green cloak and cross-gartered brown stockings. He has wavy white hair. His eyes are a pleasant violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Flaws: Secretive, Insane. Bonds: Adventurer, Nature, Family. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Clapham, Male Human Druid 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp.


Social Check DCs


Roger Presley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat, and carries warhammers. His long golden hair reaches down to his waist. His eyes are brown and beady.

Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: In love, Immigrant. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Roger Presley, Male Human Fighter 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 9 (-1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Anselm Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Poor, Religious. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Anselm Hayhurst, Male Human Warlock 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 300 gp.


Social Check DCs

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