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NPC Generator

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Advanced [show]


Simon Sydney, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Dilettante. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east to a Dilettante, Simon learned a great deal about his mother's area of expertise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Gifted. Bonds: Job, Attractive, In love. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Simon Sydney, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 34000 sp. Red-brown spinel (50 gp).


Social Check DCs


Theobald Walcott, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His red hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Bather and found it very stressful. He became a Bather soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Theobald Walcott, Male Human Commoner 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Athletics +0, History +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple +4

Possessions: 60000 cp.


Social Check DCs


Geoffrey Harper, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears rags and sports a simple walking cane. His black hair is unkempt and raggedy. This hazel eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Harper, Male Human Monk 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Medicine +3, Performance +6
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Gilbert Hackney, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His hair is long and silver with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Gilbert will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Ploughman, Gilbert learned a great deal about his father's area of expertise. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants revenge against gnolls; and further expansion of business

Ideals: Extrovert. Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Gilbert Hackney, Male Human Adept 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. Zircon (50 gp). Golden pearl (80 gp). Malachite (11 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Marley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. He has moderate length golden hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable. Bonds: Immigrant, Family, Job. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Marley, Male Human Paladin 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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