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NPC Generator

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Advanced [show]


Randal Garrick, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter; and he seems to be bored by most things

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Randal Garrick, Male Human Fighter 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 15 (+2)7 (-2)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Rhodochrosite (16 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Heward Marlee, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He tends to wear a blue poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. He has a chestnut handlebar mustache and slicked back chestnut hair. His amber eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. A gifted student he started as a Slave Trader, but he got bored and became a Miner. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Opinionated, Professionalism. Bonds: Immigrant, Nature, Job. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Heward Marlee, Male Human Barbarian 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Adelard Soames, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He wants to get laid.

Ideals: Justice, Philantrophist. Bonds: Attractive, Poor. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Soames, Male Human Ranger 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 23 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Ainsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a green armored body suit, with a simple red line shooting up and back down. His blonde hair is singed and shortened. This brown eyed southerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: Born to a Navigator, his mother struggled to pay the bills. He worked as a nervous Sage and found it very stressful. He became a Sage soon after.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Ugly, Lazy. Bonds: Poor, Job. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Alexandre Ainsley, Male Human Rogue 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Henry Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown cloak and cross-gartered black stockings. His red hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast island. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted druidic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Henry Berkeley, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs

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