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Advanced [show]


Odo Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His red hair is kept up in a ponytail inside a deerstalker hat. His eyes are blue and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Adventurer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and to find somewhere to settle down

Flaws: Shy, Mundane. Bonds: Family, Job. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Odo Ainsley, Male Human Warlock 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Shelly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of his god around his neck, and a shield on his belt. With bright blonde hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Attractive, Religious. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Shelly, Male Human Warrior 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Everard Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He keeps his chestnut hair in a flapper bob. His blue eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: Everard hails from a village terrorized by giants. In his 15th year, his parents were killed by a giants raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and someone believes him a fraud

Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Rich. Occupation: Brewer

Voice: French accent

Attributes [hide]

Everard Bentley, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 7 (-2)17 (+3)
Skills Animal Handling +0, Performance +5
Senses Passive Perception 8
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 35000 sp.


Social Check DCs


Godfrey Halsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in brown turtlenecks beneath a tan coat with black slacks. He has shaved his head bald. His eyes are brown and he is always smoking a pipe.

Personality: Eccentric and domineering, Godfrey will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of western immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Extrovert. Flaws: Insomniac. Bonds: Job, Immigrant, In love. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Godfrey Halsey, Male Human Barbarian 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Stealth +1
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. A silver and pearl hairclip (70 gp). Finely wrought small gold bracelet (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item.


Social Check DCs


Simon Addington, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. His skin is also unnaturally pale. His red hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Simon was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Knight for hire.

Motivation: Regain custody of his daughter; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Simon Addington, Male Human Paladin 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 3 (-4)15 (+2)
Skills Arcana +4, Survival -1
Senses Passive Perception 6
Languages Common, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. Banded agate (4 gp).


Social Check DCs

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