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Advanced [show]


Justin Shipley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His chestnut hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north to a Ploughman, Justin learned a great deal about his father's area of expertise. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to raise his children well

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family, Job, Enemies. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Justin Shipley, Male Human Adept 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)18 (+4) 4 (-3)10 (+0)
Skills Persuasion +2
Senses Passive Perception 7
Languages Common, Orc, Terran, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 gp.


Social Check DCs


Kyle Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue shirt with thin green vertical stripes and red pants. He wears his black hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and obtaining odd cultural human artifacts is his passion

Ideals: Logical, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Kyle Digby, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1300 sp.


Social Check DCs


Aldous Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a yellow and green robe with the hood down. He is muscular with a powerful set of arms. He has a silver handlebar mustache and slicked back silver hair. His eyes are violet and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Bonds: Adventurer, Rich. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Aldous Ainsworth, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 15 (+2)18 (+4)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Simple lock. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Adam Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job, Enemies. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Adam Willoughby, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Rolf Mori, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. He has a dull look in his gray eyes.

Personality: Rolf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Fighting. Flaws: PTSD. Bonds: Poor, Enemies. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Rolf Mori, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common, Aquan, Giant, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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