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NPC Generator

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Advanced [show]


Alex Yeardley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His red hair is thinning but still full. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful necromancer made him what he is. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and to reunite with his old friends

Ideals: Gifted. Bonds: Attractive, Mentor, Adventurer, Guardian. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Alex Yeardley, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)17 (+3) 13 (+1)15 (+2)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adam Thorpe, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Masseuse does, and carries hand crossbows. He keeps his long chestnut hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Masseuse job and began his own company from there.

Motivation: Sabotage a competitor; and he feels threatened by others

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Job, Attractive. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Adam Thorpe, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 17000 cp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Trym Perry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting black shirt and pants. His golden hair is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Disease. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Perry, Male Human Aristocrat 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 11 (+0)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Miles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his warhammer. His long white hair reaches down to his waist. His fierce hazel eyes like to dwell on things.

Personality: He is irascible and easily irritated. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Miles Winterbourne, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 11000 sp. Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs


Don Tatum, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is lengthy and is close to two feet long. His eyes are a pleasant green.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He has all his life been fascinated with painting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Painter, but he got bored and became a Navigator. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Military, Job. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Don Tatum, Male Human Cleric 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 13 (+1)18 (+4)
Skills Arcana +5, Deception +7
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. Banded agate (8 gp). Golden pearl (70 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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