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NPC Generator

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Advanced [show]


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Doctor, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He feels kind of lost in life.

Flaws: Antagonistic, Depressed. Bonds: Military, Poor. Occupation: Barrister

Voice: German accent

Attributes [hide]

Bertram Marley, Male Human Sorcerer 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 7 (-2)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 60000 cp.


Social Check DCs


Heward Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear brown tank tops with blue pants. His hair is golden and very short. He has several tiny ruby earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Antagonistic, Hedonist, Disease. Bonds: Immigrant, Rich. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Hayden, Male Human Commoner 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 7 (-2)15 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1000 gp. Black pearl (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs


Raymond Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of daggers on his belt, each one with a sapphire on the hilt. He has a long black beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor.

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Job, Religious. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Raymond Huckabee, Male Human Druid 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills Insight +1, Investigation +4
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Bertram Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a red and violet robe with the hood down. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Bertram hails from a village terrorized by goblins. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He feels kind of lost in life; and revenge

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Enemies, Slave. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Rayden, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)6 (-2) 9 (-1)14 (+2)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gomory Morley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is blonde. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Cartwright profession.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gomory's mother didn't care for him much, and the feeling was mutual. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Gomory Morley, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 11 (+0)8 (-1)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 42000 sp. Gold dragon comb with red garnet eye (1200 gp). Gold music box (1000 gp). 4 Antitoxin. 3 Alchemist’s fire. 7 Acid flasks. 1 Everburning torch.


Social Check DCs

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