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NPC Generator

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Advanced [show]


Reynard Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His red hair is unkempt and raggedy. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Body Guard, who enjoyed hunting, Reynard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up sickle and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Poor, Nature. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Reynard Dumph, Male Human Bard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Cory Harper, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears dark leathers with embroidery. He wears his brown hair up. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Poor. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Cory Harper, Male Human Warlock 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 500 gp. Smoky quartz (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Barton, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His clothes are grease stained in places. He has shaved his head bald. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fletcher.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Barton, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Thomas Everly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears black painted combat armor at almost all times, and a wedding ring on his right hand. He is bald on top and has large silver tufts of hair around his ears. His brown eyes peer out from beneath his broad black hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Thomas never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Joker. Flaws: Ugly. Bonds: In love, Military. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Thomas Everly, Male Human Warlock 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 300 gp. Blue quartz (8 gp). Freshwater pearl (8 gp). 1 Minor magic item.


Social Check DCs


Justin Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. His blue unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Athletic, Professionalism. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Justin Blakeley, Male Human Bard 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 9 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)14 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 7000 sp.


Social Check DCs

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