Gunter Hamilton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears green cloth garments or leather armor. His hair is red and very short. His eyes are green and beady.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Ploughman, who enjoyed hunting, Gunter was taken on many hunting expeditions. He was taken from his home at a very young age. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Greedy. Bonds: Religious, Nature, Slave. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 2000 sp.
Kyle Beckwith, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his right hand. He keeps his chestnut hair in a pixie cut. He has a dull look in his blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His mother raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Secretive. Bonds: Attractive, In love, Religious, Nature, Enemies. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp. Azurite (6 gp). Tourmaline (100 gp).
Reynard Sherwood, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. His hair is short and chestnut. His eyes, though not visible through his cowl, are blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.
History: He is a Jackalwere in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend
Flaws: Disease, Hedonist, Racist, Greedy. Bonds: Poor, Adventurer. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 800 gp. 1 Masterwork Musical instrument. 1 Superior lock. 1 Silver holy symbol.
Alex Wade, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy golden hair. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Dilettante, but he got bored and became a Miller. He then took over the family business and is one of the better Miller for hire.
Motivation: He is greedy; and a deep hatred of orcs
Flaws: Greedy. Bonds: Rich, Job, Enemies. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 100 gp.
Shane Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is black and curly. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Healer. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a brothel owner, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Healer soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Mentor. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp.
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