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Advanced [show]


Arnold Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries a battered club and tarnished bastard sword as well. His brown hair has been sun bleached extensively. His eyes are amber and beady.

Personality: Eccentric and domineering, Arnold will drive conversation. He is an amazing painter.

History: He was born at the edge of vast desert. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Arnold Tewksbury, Male Human Commoner 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 210 pp. Chrysoprase (70 gp). Alexandrite (1100 gp). Tiger eye turquoise (15 gp). Black star sapphire (500 gp). Peridot (70 gp). Eye agate (15 gp). Black star sapphire (500 gp). Amber (140 gp).


Social Check DCs


Roger Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His blonde hair is lengthy and is close to two feet long. His hazel eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Hunter father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and doesn't want to be a weaver and was forced into it by his family

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Family. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Roger Oakes, Male Human Wizard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. Deep blue spinel (800 gp). Peridot (80 gp). Blue quartz (7 gp). Violet garnet (800 gp).


Social Check DCs


Tim Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As long as the job gets done he does not care how it got done.

History: He was born in the east, but his parents moved at a very young age to the north. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Professionalism, Persistence. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Tim Wheatley, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)17 (+3) 8 (-1)7 (-2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Oakley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy grey suit. He has done his best to style his chestnut hair to look like a famous performer. He has a dull look in his violet eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Geoffrey was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to get laid; and wants a kiss

Ideals: Artistic, Persistence. Flaws: Mundane. Bonds: Attractive, Has a crush, Family. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Geoffrey Oakley, Male Human Warrior 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple yellow line shooting up and back down. He is portly but not overly obese. His moppish silver hair is in a traditional bowl cut. His eyes are likewise violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Artistic, Gifted. Bonds: Military. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Guy Eastoft, Male Human Expert 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: Violet garnet (1400 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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