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Advanced [show]


Hunter Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a top hat upon his head, and he perpetually has his crossbow ready. His hair is long and silver with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Detective, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east; and he is terrified, and will act out of fear

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Stapleton, Male Human Cleric 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 4 (-3)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 3000 sp.


Social Check DCs


Anselm Spalding, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His long golden hair reaches down to his waist. His thin eyebrows rest above his beady green eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family, Military. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Anselm Spalding, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. White pearl (130 gp). Deep blue spinel (1000 gp).


Social Check DCs


Alexandre Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His thin eyebrows rest above his beady blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Flaws: Ugly, Terse. Bonds: Slave, Religious, Mentor. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Winthrop, Male Human Wizard 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1600 gp. Jade (140 gp). Sard (70 gp). Eye agate (7 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp).


Social Check DCs


William Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean black cloak covering his clean studded leather. His chestnut hair is braided into rings. His eyes are a pleasant gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist, Gifted. Bonds: Rich, Family. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

William Clayden, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)12 (+1) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is greasy and uncared for. This amber eyed westerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Job, Poor. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

John Pinkerton, Male Human Cleric 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs

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