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Chad Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in white turtlenecks beneath a black coat with tan slacks. His hair is always cut to a buzz. His blue eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Athletic, Optimist, Professionalism, Persistence. Bonds: Family. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Chad Denholm, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Moss agate (7 gp).


Social Check DCs


Alex Royal, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly red, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered west to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical. Flaws: Antagonistic, Hedonist, PTSD. Bonds: Attractive, Slave. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Alex Royal, Male Human Druid 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Just what you see.


Social Check DCs


Manfred Lester, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. His black hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Ugly, Racist, Hedonist, Mundane. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Manfred Lester, Male Human Aristocrat 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +0 / 2d6-3, Grapple -2

Possessions: Just what you see.


Social Check DCs


Bernard Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports black clothing, slightly heavier than average wear. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with vampirism at a very young age, Bernard has worked very hard to control his curse. He was granted divine powers by his dying sister.

Motivation: He's attracted to the PC; and seeks redemption

Ideals: Gifted, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bernard Melancon, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)13 (+1) 7 (-2)14 (+2)
Skills Intimidation +4, Survival +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of illithids once and for all.

History: Trym hails from a village terrorized by illithids. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Bonds: Rich, Attractive, Enemies, Religious. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Trym Gresham, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)13 (+1) 16 (+3)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs

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