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Advanced [show]


Heward Weston, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries with him a set of longswords on his belt, each one with a amethyst on the hilt. His long golden hair reaches down to his waist. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heward was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Heward Weston, Male Human Sorcerer 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)4 (-3) 11 (+0)11 (+0)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Conrad Mitchell, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His chestnut hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He worked as a nervous Scribe and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is unsatisfied with his job

Flaws: Secretive. Bonds: Attractive, Job, Religious, Enemies. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Mitchell, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 15 (+2)7 (-2)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp. Aquamarine (1100 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Gomory Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a long brown beard with little hanging trinkets. He has several tiny emerald earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Depressed. Bonds: Rich, Job, Immigrant. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Blakely, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Randal Sutherland, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Unemployed, but he got bored and became a Body Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to be a unemployed again

Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Randal Sutherland, Male Human Barbarian 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Gunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly brown, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: The child of a Carter, who enjoyed hunting, Gunter was taken on many hunting expeditions. He married young, but lost his spouse to dire rats. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels threatened by others; and revenge

Flaws: Antagonistic, Depressed, Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Gunter Tyndall, Male Human Sorcerer 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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