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Advanced [show]


Nicholas Chester, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he likes to wear black tank tops with brown pants. His silver hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker, Fighting. Flaws: Insomniac, Lazy, Antagonistic. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicholas Chester, Male Human Warrior 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 14 (+2)8 (-1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Ignan, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Bernard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He wears a top hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: He was born at the edge of vast desert. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up work as a Barber and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Bernard Winterbourne, Male Human Commoner 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, History +5
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with black pants. His red hair is cut short. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Gerard will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gerard was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He is searching for what he claims is his rightful reward.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Ideals: Extrovert. Bonds: Attractive, Adventurer, Family, Job. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Berkeley, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Lapis lazuli (5 gp). Hematite (5 gp). Chrysoprase (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Skelton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time and is in decent physical shape. His chestnut hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Rolf was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and to be a bricklayer again

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Job, Enemies. Occupation: Servant

Voice: Smooth and feminine

Attributes [hide]

Rolf Skelton, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills History +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Norman Morley, Male Human [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his hand crossbow. He wears his brown hair up in a very large beehive style do. His eyes are likewise blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Disease, Insomniac. Bonds: Guardian, Adventurer. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Norman Morley, Male Human Ranger 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Moss agate (6 gp). Red spinel (50 gp). Chalcedony (40 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs

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