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NPC Generator

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Advanced [show]


Wymar Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted psionic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Gifted, Fighting. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Wymar Wentworth, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Henry Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear yellow clothing when he does not wear armor. He wears his blonde hair up. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Logical, Impeccable. Bonds: Job, Mentor, Nature. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Henry Lindsey, Male Human Expert 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kyle Easton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is greasy and uncared for. He has gleaming, smiling green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful slaver made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Human people.

Ideals: Justice. Flaws: Ugly, Racist, Disease. Bonds: Mentor. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Kyle Easton, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: Deep green spinel (80 gp). Deep green spinel (80 gp). Sard (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Hampton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely black suit with green socks and a vest with buckled shoes. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Gilbert took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: To prove his worth to the world; and to protect his home

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Guardian, Immigrant. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Gilbert Hampton, Male Human Aristocrat 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His hair is black and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gerald hails from a village terrorized by giants. In his 16th year, his parents were killed by a giants raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants a kiss; and someone believes him a fraud

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Has a crush, Enemies. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Gerald Alby, Male Human Druid 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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