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NPC Generator

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Advanced [show]


Raymond Rowley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His silver hair is lengthy. This hazel eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Sailor soon after.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Joker. Bonds: Job, Religious, Mentor, Family. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Raymond Rowley, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Moreno, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy red suit. He has a penchant for wearing a ring with an oversized amber on his left hand. His golden hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and blue eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and to reunite with his absent father

Ideals: Philantrophist, Logical. Flaws: PTSD. Bonds: Attractive, Rich, Family. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Hunter Moreno, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Charles Everleigh, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, and carries hand crossbows. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Assassin in town.

History: Charles was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Persistence. Flaws: Cynical. Bonds: Job, Rich. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Charles Everleigh, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Rose (60 gp). Violet garnet (200 gp). 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he dresses in tan turtlenecks beneath a pastel coat with white slacks. His long silver hair is drawn into a two foot long braid. His ears are large.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in club use. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Everard Garfield, Male Human Druid 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 2000 sp.


Social Check DCs


Guy Copeland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, black cloak. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Guy never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Retire the richest man in the east; and meet up once more with his childhood friend

Ideals: Philantrophist, Entrepeneur. Bonds: Adventurer, Poor, In love. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Guy Copeland, Male Human Fighter 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 9 (-1)11 (+0)
Skills Investigation +6, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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