Don Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of the sun god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered
History: The child of northern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.
Motivation: He feels threatened by others; and wants to have a good time and be beloved
Ideals: Optimist, Logical, Fighting. Flaws: Fearful. Bonds: Immigrant. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Minor magic item.
Arnold Brent, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black coat over a white low-cut shirt, and a small hat upon his head, and a wedding ring on his right hand. His white hair is still thick. His face is covered beneath a completely black helmet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Arnold never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: In love. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 4 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10000 cp. Golden yellow topaz (1000 gp). Tourmaline (120 gp). Black pearl (1000 gp). 1 Minor magic item.
Trym Yardley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black costume with the symbols of death on his torso, and is pretty ugly. He has wavy golden hair. His eyes are violet and beady.
Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised in a white middle class family as the only child. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trym's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: He is content.
Flaws: Ugly, Mundane, Antagonistic. Bonds: Job, Family. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 200 gp.
Anselm Spaulding, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white shirt with thin red vertical stripes and blue pants. He keeps his auburn hair in a pixie cut. He is baby faced.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Racist. Bonds: Adventurer, Religious, Enemies. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. Solid gold idol (800 gp). Old masterpiece painting (700 gp). 1 Masterwork Thieves’ tools.
Randal Moreno, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a flail. He has a long brown beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful necromancer made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Money/treasure; and expand his business
Ideals: Fighting. Flaws: Disease. Bonds: Job, Mentor, Rich. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 3 (-4) | 9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -2 / 1d8-4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Moonstone (60 gp). Golden pearl (70 gp). Onyx (60 gp).
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