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NPC Generator

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Advanced [show]


Gerard Wesley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. He keeps his red hair in a flapper bob. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Gerard studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Gerard Wesley, Male Human Paladin 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)7 (-2) 16 (+3)14 (+2)
Skills Acrobatics +7, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 12000 sp. Jade (120 gp). Blue quartz (14 gp). Iolite (20 gp). Lapis lazuli (14 gp). Fire opal (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. His amber eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Richard was born with his mother's beautiful face. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Logical. Flaws: Secretive. Bonds: Attractive. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Richard Snowdon, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)9 (-1)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2700 sp.


Social Check DCs


Manfred Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His hair is brown and curly. He has a dull look in his gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Rich, Religious. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred Kimberly, Male Human Cleric 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)18 (+4) 14 (+2)14 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. Sapphire pendant on gold chain (900 gp). Carved bone or ivory statuette (10 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Insane, Shy, PTSD. Bonds: Adventurer, Military. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Graeme, Male Human Bard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Nature +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 16000 cp.


Social Check DCs


Bertram Ashley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is cut short with large spiked bangs in the front. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Fisher like his mother before him.

Motivation: He wants to meet his childhood hero.

Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Bertram Ashley, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs

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