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NPC Generator

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Advanced [show]


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with broad hat. His silver hair is thinning but still full. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His druidic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and to find somewhere to settle down

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Poor, Family. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Trym Bradly, Male Human Monk 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 240 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Godfrey Benson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue coat over a brown low-cut shirt, and a feathered hat upon his head. His red hair is singed and shortened. His green eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: Godfrey hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Benson, Male Human Cleric 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 7 (-2)14 (+2)
Skills Medicine +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 sp.


Social Check DCs


Wymar Prescott, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Mentor. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Wymar Prescott, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Gerald Stapleton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He has gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerald was born on a far western desert where he grew up under the tutelage of his father, an expert Scribe. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Flaws: Antagonistic, Depressed. Bonds: Attractive, Immigrant, Nature. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

Gerald Stapleton, Male Human Wizard 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 19 (+4)16 (+3)
Skills Persuasion +6, Stealth +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1100 gp.


Social Check DCs


Raymond Watson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large white jacket. He wears a feathered hat to cover his moderate length chestnut hair. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.

History: Raymond was raised in a hard working conservative environment. In his 15th year, his parents were killed by a drow raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Locksmith like his father before him.

Motivation: He wants revenge against drow; and wants to work out more often

Ideals: Optimist, Athletic. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Raymond Watson, Male Human Monk 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs

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