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NPC Generator

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Advanced [show]


Manfred Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his longsword. He has a very tight haircut. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Manfred Ainsworth, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. Black pearl (200 gp).


Social Check DCs


Richard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears bulky tan painted plate armor. He wears his silver hair up. He has several tiny opal earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Richard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Mentor. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Richard Winterbourne, Male Human Aristocrat 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)17 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 1200 gp. Silver pearl (40 gp).


Social Check DCs


Manfred Adley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy green pantaloons and a black scarf. His blonde hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Artistic. Bonds: Immigrant, Attractive, Religious. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Manfred Adley, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Sylvan, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is thinning but still full. His brown eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Ernest Middleton, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 400 gp. Chrysoberyl (50 gp). White opal (800 gp). Rose (50 gp). White pearl (50 gp).


Social Check DCs


Peter Wheatley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce gray eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Mentor, Nature, In love. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Peter Wheatley, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)7 (-2) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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