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NPC Generator

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Advanced [show]


Manfred Dryden, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy brown beard and wild brown hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Manfred took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and to clean up the streets

Ideals: Athletic, Artistic, Gifted. Flaws: Fearful. Bonds: Guardian. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Manfred Dryden, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: Malachite (9 gp). Rock crystal (20 gp). Onyx (20 gp). Citrine (20 gp). 1 Minor magic item.


Social Check DCs


Gomory Woods, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears his golden hair down. His ears are large.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the west; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Gomory Woods, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Onyx (30 gp). Red-brown spinel (150 gp). Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Odo Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His chestnut hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He also has developed a complete distrust of the Actor profession.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Disease, Racist. Bonds: Attractive, Job. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Cumberbatch, Male Human Adept 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)5 (-3) 18 (+4)14 (+2)
Skills Animal Handling +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 200 gp.


Social Check DCs


Percival Marley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, brown shirt, and violet tie. He is physically well-built. His chestnut hair is knotted and matted. His hazel eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by illithids. Percival was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He is wracked by social anxiety; and he wants revenge against illithids

Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Poor, Slave. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Percival Marley, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Miles Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He carries with him a set of ceremonial daggers on his belt, each one with a topaz on the hilt. He has shaved his head bald. His blue eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: Miles was born the youngest of three triplets. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Family, Adventurer. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Miles Appleton, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 800 sp.


Social Check DCs

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