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NPC Generator

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Advanced [show]


Gerard Blakely, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he is wearing a long, white cloak. His silver hair is lengthy. His green eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Military. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Blakely, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. Rock crystal (20 gp). Amethyst (100 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Carlton, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he prefers to wear flannel. He wears a wide-brimmed hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Gunter was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. Recently the stress of being a Locksmith has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Insomniac, Insane, Antagonistic, Depressed. Bonds: Job. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Gunter Carlton, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright green suits and hats. He keeps his golden hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born at the edge of vast mountains. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Attractive, Nature, Adventurer. Occupation: Detective

Voice: American accent

Attributes [hide]

Gerard Remington, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Manfred Home, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His black hair is heavily combed to the left. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Manfred's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Manfred Home, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shane Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His hair is long and silver with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 3 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and sabotage a competitor

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Shane Clapham, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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