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NPC Generator

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Advanced [show]


Trey Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet armored body suit, with a simple blue line shooting up and back down. His blonde hair is lengthy and is close to two feet long. His eyes are blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trey was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: He's repulsed by the PC; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Logical. Flaws: Racist, Antagonistic. Bonds: Family. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Trey Stanford, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 16000 cp. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Diggory Darlington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears dark leathers with embroidery. His left hand appears badly burned and disfigured. His red hair is singed and shortened. He has gleaming, smiling green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Shy, Hedonist. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Diggory Darlington, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2400 sp.


Social Check DCs


Miles Ashton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fancy black suit. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His eyes are gray and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Miles Ashton, Male Human Cleric 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp.


Social Check DCs


Alex Yorke, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His golden hair is kept up in a ponytail inside a top hat. His brown eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Locksmith, who enjoyed hunting, Alex was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Nature, Adventurer. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Alex Yorke, Male Human Warlock 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 500 gp.


Social Check DCs


Lance Fidget, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is lengthy. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.

Motivation: To reunite with his old friends; and doesn't want to be a shoemaker and was forced into it by his family

Flaws: Antagonistic. Bonds: Rich, Adventurer, Military, Family. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Lance Fidget, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 13000 cp.


Social Check DCs

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