Trym Roscoe, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military, Rich. Occupation: Assassin
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Roland Kent, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow deerstalker hat and yellow clothes. He is portly but not overly obese. His black hair is matted, messy, and big. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of a Fletcher, who enjoyed hunting, Roland was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Nature, Family, Debt. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 70 pp.
Don Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is auburn and curly. His gray unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Don was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Servant and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Entrepeneur, Persistence. Flaws: Disease. Bonds: Family. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 19 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 6 (-2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +3
Possessions: 80 pp. A delicate brass dragon egg (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Presley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of longbows on his belt, each one with a topaz on the hilt. His white hair is lengthy and is close to two feet long. His eyes are gray.
Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He is obsessed with his god.
History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Laborer soon after.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Fighting. Bonds: Attractive, Job, Religious, Nature. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 8000 sp. Rhodochrosite (8 gp). Citrine (80 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Royal, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'1" and wears rags and sports a simple walking cane. His head has been shaved. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Gifted from a young age, Trym studied abroad. There was a wharf not far from home where he often wandered off to fish. He was granted druidic powers by his dying brother.
Motivation: Revenge; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Selfish, Shy. Bonds: Poor, Nature. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Citrine (50 gp).
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