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NPC Generator

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Advanced [show]


Thomas Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white hair is slicked back into a classic pompadour. His amber eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a forest tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people.

Ideals: Professionalism. Flaws: Racist, Insane. Bonds: Immigrant, Nature. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Thomas Ashton, Male Human Aristocrat 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Athletics +7, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +5

Possessions: Aquamarine (1000 gp). Jasper (50 gp). Eye agate (15 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple blue line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and very short. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.

History: Hunter was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Hunter Thackeray, Male Human Druid 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 8000 sp.


Social Check DCs


Roland Merton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple tan robe with yellow stripes complete with hood. He is muscular with a powerful set of arms. His auburn hair is styled in orderly dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Roland would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a mountains tribe. A freak accident while working with his Tailor father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Nature. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Roland Merton, Male Human Fighter 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 18 (+4)14 (+2)
Skills History +3, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Nicholas Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. He has a dull look in his green eyes.

Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well

Ideals: Athletic, Extrovert. Bonds: Family, Religious. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Nicholas Enfield, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 18000 cp. 2 Antitoxin. 2 Antitoxin. 3 Tanglefoot bags. 4 Thunderstones.


Social Check DCs


Guy Cotton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is auburn, silky, and of moderate length. He has amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: A powerful necromancer made him what he is. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Gifted. Bonds: Attractive, Mentor, Military. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Guy Cotton, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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