Henry Yardley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Extrovert. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Golden pearl (130 gp). Tourmaline (130 gp). Brown-green garnet (130 gp).
Conrad Wheatley, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern man has a large black mantle and cape that has been intricately interwoven into his pastel robe. His red hair and beard is wavy and long. His hazel unseeing eyes seem to look past you.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Conrad was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: Zircon (40 gp).
Manfred Alton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a yellow tunic with blue highlights, and long yellow pants that bunch up around his shoes. His hair, while still mostly red, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Manfred was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: He loathes his own lifestyle; and expand his business
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military, Job, Family. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Deep green spinel (160 gp). Peridot (40 gp). Jasper (40 gp).
Justin Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered shield and tarnished bastard sword as well. His hair is short and brown. His amber eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Adventurer, Poor. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2500 sp.
Diggory Quinton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is still thick. His eyes are likewise green.
Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure; and he wants to get laid
Ideals: Gifted, Entrepeneur. Bonds: Has a crush, Nature, Rich. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 30000 cp. Violet garnet (1300 gp). Smoky quartz (40 gp). Rich purple corundum (500 gp). Black pearl (1300 gp).
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