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NPC Generator

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Advanced [show]


Hunter Hampton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair is white, silky, and of moderate length. He has gray eyes and a yellow hat with a black feather.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: He comes from a rich southern family. Like his father and his brother before him, after school he went straight into learning to become a Scribe. He has achieved small success as a Scribe.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy, Lazy. Bonds: Attractive, Rich, Job. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Hampton, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1900 sp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Kyle Allerton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kyle's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Flaws: Insomniac, Lazy, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Kyle Allerton, Male Human Cleric 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 7 (-2)17 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Black opal (500 gp). Silver pearl (70 gp). Rich purple corundum (500 gp).


Social Check DCs


Alex Oakley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His auburn hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Mundane. Bonds: Religious, Military, Family. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Oakley, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Druidic, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 500 gp. Golden pearl (100 gp). 1 Minor magic item.


Social Check DCs


Aldous Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. He has moderate length blonde hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Fighting, Athletic, Impeccable, Gifted. Bonds: Attractive, Rich. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Aldous Marleigh, Male Human Rogue 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)8 (-1) 17 (+3)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Everard Addington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with Stetson hat. His auburn hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has achieved small success as a Marshal.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Everard Addington, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 18 (+4)12 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Aquan, Celestial, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 70 pp. Coral (70 gp). Sard (30 gp). Carnelian (30 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs

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