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NPC Generator

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Advanced [show]


Henry Lester, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear blue tank tops with green pants. He is bald on top and has large black tufts of hair around his ears. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made him what he is. Cursed with a spirit at a very young age, Henry has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Gifted. Flaws: Ugly, Insomniac, Disease. Bonds: Mentor. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Henry Lester, Male Human Druid 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)11 (+0) 6 (-2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. Red-brown spinel (160 gp). 1 Minor magic item.


Social Check DCs


Gunter Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown armored body suit, with a simple white line shooting up and back down. He wears his red hair down. His eyes are likewise brown.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Insane, Insomniac. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Gunter Bradley, Male Human Bard 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)16 (+3) 7 (-2)9 (-1)
Skills Insight +1, Nature +6
Senses Passive Perception 8
Languages Common, Halfling, Ignan, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 700 gp. Tiger eye turquoise (8 gp). Chrysoberyl (150 gp). Moonstone (60 gp). Emerald (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Hayden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of morningstars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair and beard is wavy and long. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Fletcher. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the west to a Fletcher, William learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Fletcher. He struck the Fletcher job and began his own company from there.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

William Hayden, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Hematite (4 gp).


Social Check DCs


Cory Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt. He has a moderate pudge and is not very fit. With a patchy red beard and wild red hair. His violet unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of eastern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting. Flaws: Disease. Bonds: Nature, Family, Immigrant. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Cory Thorpe, Male Human Sorcerer 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 300 gp.


Social Check DCs


Peter Southey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears red trousers with tan and violet striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. He has several tiny ruby earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Terse. Bonds: Rich, In love, Immigrant, Military. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Peter Southey, Male Human Aristocrat 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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