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Advanced [show]


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt. He has a slight overbite and is overall scrawny. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Insane, Shy, Depressed. Bonds: Military. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Balimaar Mitchell, Male Human Fighter 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Gerard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Animal Trainer does. He has a slight overbite and is overall scrawny. His hair is chestnut, silky, and of moderate length. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Animal Trainer business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive, Religious. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Gerard Pinkerton, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Adelard Kirby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is slicked back into a classic pompadour. His amber eyes peer out from beneath his deerstalker green hat.

Personality: Adelard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He struck the Butcher job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Immigrant, Mentor, Job. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Kirby, Male Human Aristocrat 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 13 (+1)18 (+4)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Lance Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Cartwright mother left him crippled. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Professionalism, Philantrophist. Flaws: Selfish, Disease. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Gresham, Male Human Warlock 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)16 (+3) 12 (+1)7 (-2)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Giant
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He has achieved small success as a Adventurer.

Motivation: He's looking for his big break; and to be a doctor again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Frederick Deighton, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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